Run Details

This game is in pre-alpha: scores do not reflect the final game!

Score Breakdown

Score breakdown:
Levels Completed      :  1  * 1000  = 1000
Bosses Defeated       :  0  * 500   = 0
Your Level            :  2  * 100   = 200
Gold Collected        :  24          = 24
Mob Levels Slain      :  38 / 2      = 19
Non-permadeath deaths : -0 * 500   = 0
Difficulty Multiplier: 0.000000

FINAL SCORE: 0

Morgue File

Here lies Jerold Oleary, a level 2 Assassin.
He was slain by Bleeding (level 2), in Hangman's Wood - Forest Road.

Run Statistics:
TurnCount                      : 739
Gold Collected                 : 24
DamageInflicted                : 894
XP_Earned                      : 1910
Kills                          : 31
Kill: Merrigal Chopper         : 5
Mob Levels Slain               : 38
Kill: Fox                      : 1
DamageTaken                    : 60
Kill: Merriman Rogue           : 1
Kill: Merriman                 : 4
Kill: Skeletal Assassin Basher : 3
Kill: Skeletal Assassin Rogue  : 1
Kill: Merrigal Rogue           : 3
Kill: Merrigal                 : 2
Kill: Merriman Chopper         : 1
Kill: Merriman Archer          : 1
Kill: Merrigal Woodsman        : 2
Kill: Merriman Woodsman        : 1
Kill: Zombie Male Hammerer     : 1
Kill: Merriman Farmer          : 1
Kill: Large Zombie Male Chopper : 1
Kill: Ghoul Male               : 1
Kill: Skeletal Duelist         : 1
Kill: Jerold                   : 1

Equipped Items:
   Leather Tunic
   Leather Pants
   Cuffed Boots
   Shortsword
   Leatherneck
   Leather Gloves
   Leather Belt
   Leather Mask
   Wool Cloak
   Torch

Carried Items:
   Rations
   Weak Sandals
   Warhammer
   Weak Cloth Doublet
   +2 Cloth Pants
   Sturdy Cloth Doublet
   Torch
   +1 Rapier
   Wooden Buckler
   Masterwork Mace
   Sandals
   Wooden Round Shield
   Scroll of Identification
   Scroll of Remove Curse
   Masterwork Cloth Pants
   Scroll of Remove Curse
   Scroll of Remove Curse
   Whip
   Shortsword
   Weak Cloth Pants
   Scroll of Identification
   +1 Pitchfork

RECENT LOG ENTRIES
     Incoming Damage: 1 base.
     Damage is scaled by 0.000000.
     Net Damage: 0
     Remaining HP: 1
     Incoming Damage: 2 base.
     Damage is scaled by 2.000000.
     Net Damage: 4
     Remaining HP: -3
Jerold is dead, slain by Bleeding.
You have earned 200 XP. You need 270 more to gain a level.